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Old 14-07-2005, 02:28 PM   #1 (permalink) Top
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Default Cinema 4D Abstract Render

Obtained a copy of C4D earlier, had a little play around.

It's damn confusing, but I managed to create the below...didn't turn out too bad.



and with a texture mapped:


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Old 14-07-2005, 01:30 PM   #2 (permalink) Top
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wow my screen got really slow over that, its freaky, reminds me of stars

or some anime spacecraft thing
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Old 18-07-2005, 03:49 AM   #3 (permalink) Top
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That would look killer as a background.
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Old 18-07-2005, 04:21 AM   #4 (permalink) Top
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Pretty cool, there's a big improvement with the texture mapping. Yeah that's the problem with those programs, the learning curve is massive. I would like to play around with Maya but I'll bet it's even harder (and like $3000).
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Old 18-07-2005, 06:36 AM   #5 (permalink) Top
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Loks good waffles
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Old 18-07-2005, 08:42 AM   #6 (permalink) Top
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Quote:
Originally Posted by Exfoliate
Pretty cool, there's a big improvement with the texture mapping. Yeah that's the problem with those programs, the learning curve is massive. I would like to play around with Maya but I'll bet it's even harder (and like $3000).

heh you got it..

Maya's coding as well as rendering, whereas C4D is just, well, rendering.

Maya's like properly professional.

Once the piece as been made, you need to map a texture to it, and then finally render it in a very detailed, very large finished version.

Off Topic:

The film Finding Nemo wouild have taken around 9 years to render on a home computer, if that gives any idea the scale of these movies, these programs and their requriemens.


And another, slightly more obvious as to what it is, and the material looks nicer

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Old 18-07-2005, 03:56 PM   #7 (permalink) Top
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Wow, nice. 3dsmax would be cool.
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Old 19-07-2005, 03:29 PM   #8 (permalink) Top
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Totally amazing!
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Old 19-07-2005, 07:27 PM   #9 (permalink) Top
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why don't they make games out similar stuff, this would be pretty cool on that
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Old 19-07-2005, 07:34 PM   #10 (permalink) Top
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The used Maya for Unreal 3
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Old 19-07-2005, 07:40 PM   #11 (permalink) Top
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awesome, yeah, but maya has more potential than anyones ever used, I say they make a one level game where there one battle or a SWAT thing, but make everything as realistic as they can to the full potential with maya, I'd pay to get a 10 minute game like that, though I'd doubt our GPUS can take that unless its sli'ed
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Old 19-07-2005, 07:43 PM   #12 (permalink) Top
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They could do that for some nVidia tech demo. Remember ATI's Ruby? Similar idea.
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Old 19-07-2005, 07:47 PM   #13 (permalink) Top
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or 3Dmark05 or 07 can release playable benchmarks, that would be a good idea
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Old 19-07-2005, 07:50 PM   #14 (permalink) Top
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3DMAX6 is used for quite a lot of games.
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Old 21-07-2005, 10:27 PM   #15 (permalink) Top
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i used maya at university when i went on an engineering course coz of my high grades its awesome, you know the scene in independance day when the alien ship blows up the white house, that was done with maya and we got to use the software itself, on linux computers, it was awesome, obviously we didnt do anything spectacular but we had fun making things jump around screen, they have the full license for it but dont do a lot of animations as it would take forever, they make stills at university for final projects and to make portfolios for students
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