It's :swear: awesome! No screenshot can prepare you for the awesome-ness that is XGL I've tried and tried to get it to work on Ubuntu but failed. I don't know why, but it just wouldn't work. Enter openSUSE 10.1 I decided to install my first love (my first Linux distro) on my second computer and try XGL on that. Well it worked straight away... What really makes me happy is the fact that Vista's aero requires a Pentium 5.0GHz 3GB RAM 512MB directX 10 graphics card to function correctly. Well I've got full 3D XGL SUSE working on a P3 1.0GHz 384MB RAM, legacy nVidia Geforce2 Ultra 64MB Eat that Vista!!!!!!!! SUSE rocks, XGL rocks.. And I am too drunk....
W00t! Ive got XGL working! $chown Impy mega.cookies I own your cookies :smoke: [ot] Revised Vista System requirements Pentium 5Ghz 3.5 GB DDR2 PC2-5300 512MB DX10 Graphics card 40GB HDD space for install Shiny mouse First Born Child [/ot]
W00t! Ive got XGL working! Doesn't using XGL mean that you don't have direct rendering? Do a glxinfo | grep direct, mine showed it was disabled, so I'd rather have my app 3d acceleration.
W00t! Ive got XGL working! I can't get it to work on my Dapper!!! I did everythinh as it is written in Ubuntu Guide, but it won't work... I hope it will work in Edgy...
W00t! Ive got XGL working! @ Addis Direct Rendering is off. But what does that matter when you've got a full 3D desktop I am really thinking about ditching Kubuntu in favour of openSUSE. I started off with SUSE and it's what I know. I think I am going to go back to SUSE for good. EDIT: In fact, I am going back to SUSE. It's an excellent desktop and no other Linux distribution has a comparision to YaST.
Direct rendering is always active, so no one program gets to monopolize it. This is because XGL is a GL rendering proxy; all applications get rendered in 3D via GL, whether they are GL apps or not. So the direct rendering tests do not register correctly, since they cannot get an exclusive lock on the hardware (the "direct" part).
I'm not all too sure about what direct rendering being enabled/disabled affects the system. Doesn't that mean that you can't run games which require direct rendering? I'd prefer games rather than a cube desktop.
Games still work. I ran Enemy Territory without problems. Well aside from the fact that full-screen wasn't working. I had to run it in a window. I'll have to look into that.
XGL+Compiz is not quite stable yet. XGL in the SUSE repos is OK. But I upgraded it using another repository to get better effects. That I got, but certain programs have issues. Most notibilty, Amarok's system tray doesn't work properly with XGL. However I think this was fixed in KDE 3.5.3 (SUSE 10.1 uses 3.5.1) My Intel i810 graphics doesn't work with Compiz. XGL works and I was able to rotate the desktop. Compiz wouldn't start whatsoever so I was left with no window manager. A quick search on Google and I found out that this is a known issue. I've spent most of the day comparing Kubuntu and SUSE. I've come to the conclusion that I will keep Kubuntu on my main box and SUSE on my second machine. The main reason for this is because of how SLOW YaST and automatic updates is. The automatic updates system is really broken.. still. I might reconsider depending on how good SUSE 10.2 is