k we know about hl2, doom3, farcry, but what else is also really graphics demanding? im about to sell my xbox b4 xbox2 comes out in within the nex month and make some money and exchange it for a few games
I've heard Chronicles of Riddick: Escape from Butcher Bay is tends to hammer your video card pretty good. I believe that Painkiller can also give the video card a decent workout.
Star Wars: Knights Of The Old Republic2-Sith Warlords beats the hell outta my Video ram. 128 just barely cuts it at medium settings for 1024x768 for just the levels. Not to mention battle and people.
Assuming it ever gets released, STALKER:Shadow of Chernobyl will make it bleed. Oh, and if UT2K5 lives up to graphical expectations, that SLI Config might not be enough ^^
Republic Commando is very demanding at the high-end of the graphics settings, mine does well on the Medium setting, that was how it auto-configured and I particularly feel like testing it on higher. But Painkiller really does put a strain on your graphics card, got the chaos of Serious Sam with graphics almost at D3/HL2 standard.
A game doesn't have to have great graphics to strain your card. A badly coded one will do the same just as easily.
Very good point. Deus Ex:Invisible War ran terrible on even high-end cards when it came out. This was using the same Unreal Engine for UT2k3/2k4, which ran smoothly on the same sets or hardwre fine. I've heard Halo also had some rather poor coding and it did the same thing as DXIW in terms of performance. Both have been remedied with patches, but that stuff does give a sour first impression.
You're right there, Halo for the PC pre-patched ran terribly, I wondered why they had done it so badly when the PC was capable of so much more than the Xbox.
I personally found Painkiller to run great, granted I have a 6800 but it's only got 128MB's of ram along w/ my current 512MB, and I had things totally maxed. Medal of Honor Pacific Assult has some beefy requirements, I cranked things up but I get a hint of a shudder now and then, blame it on the ram. HL2 is demanding, but it's also very well optimized so it will run on practically any graphics card made this century (okay since 2001 anyway). So they've got a totally new engine for Unreal Tournament 2k5? Or is it a heavily tweaked one? I'm looking foward to that for sure, 2k4 was a joyride but I found it to run pretty well, even on a 1GHz Mac w/ a Geforce 4MX. Vampire the Masqurade Bloodlines stressed my PC alot though, I don't even find it too look that great either.
As far as being demanding, I dont think HL2 took too much outta me. I played it on a 9800 pro w/ 128 no problem graphics up all the way. I think Doom3 has pushed my system more than HL2 ever did. Obviously, UT2k5 looks pretty beefy.. Also, I dont know if anyone has been keeping up on this, but the new Elder Scrolls IV: Oblivion looks pretty nice as well and comes out October 24.
That's a game that was totally unplayable on my old ASUS, if there were more than two people on the screen I had to look at the floor to stop the game from jumping about. Put on the GeForce 6600GT and it looked so much better, but still has the occasional hiccup here and there. Warhammer 40K: Dawn of War was quite taxing, especially fighting the orcs, so much happening on screen it's hard for the computer to keep up at times. Although there's one PS2 game that was a little too powerful for the console, it's the one and only console game I've managed to cause lagging in without being online or leaving the console on for a very long time. Can't remember what it was called though.
Yeah, I saw the screenies, looks fantastic, I'd play that any day if I could. Anyone have a good link to unreal 2k5 content? Thanks.