guys i have a question did you guys seen the half life 2 High Dynamic
range Rendering video in which they showed extremely shiny surfaces and
a bug that has also lot of shining on it but during gameplay when i reached
to that point the walls has no shining on it although i have a good card
geforce 6600 512mb Ram and intel 2.8Ghz but the surfaces are not shining
there all video options are high