Exfoliate
Geek Trainee
Well I successfully built my friends PC a couple nights ago and the next day he came over and the first thing we did was install Call Of Duty 2. Well let me tell you it was amazing, I've never seen anything quite like it, for a $1000 dollar computer I couldn't have been happier we cranked all the rendering options, body counts, and filtering and the game looked fantastic and ran like a dream, no fps problems what-so-ever (load times were really quick too:good:). Kudo's to ABIT's awesome nForce 4 Ultra mobo, and ATI's X850Pro card, more kick butt than I ever could have hoped for.
Anyway the game itself is an amazing achievement. Aside stellar graphics and great detail the gameplay is as good as you could have hoped in many respects. But most importantly it's just so fun to play, really hard to put down. The pacing is nice and the weapons are cool and all have unique firepower/capacity/fireing rate ratios that add to the authenticity and variety. There was a tremendous amount of time put into the levels and there's ton of scripted events that look cool and fluid too.
Saying that it's like COD1 with better graphics is fairly accurate but there are improvments all around, from AI to level design. You really haven't ever felt so immersed in a game until you've played it through, especially D-Day which is one of the greatest gaming moments I've had in a long time. The smoke effects are virtually photorealistic, the sky is kick ass, the character models are vibrantly detailed, even the ground looks good.
There are a couple gripes however. It's still very linear for the most part, you can complete objectives in any order you want but as far as traveling goes it's pretty much one route to each point and there are a ton of road blocks, toppled card, and convienently placed stone blocks to bar you from areas. You also couldn't climb over much but at least you could fall really far without getting too hurt. I don't really mind it myself but I know some might. There's a fair bit of repitition in the game, good repitition as it's fun anyway but still, there's a lot of going in bunkers and pressing F to, plant explosives, pick up plans, or communicate with outside forces. Probably the biggest gripe I have is length. Sure there's enough replay value just because it's so damn fun but my friend and I completed the whole game in about 6-7 hours and we're not even that good. Granted it was on easy and was, for the most part just that but you'd expect a longer game, even if it would take longer to develope.
Probably the thing that makes it easy on easy is the fact that it's totally unrealistic heathwise. You heal on your own so there's no health packs or medics but you heal within seconds and you can take massive beatings with artillary and machine gun. However when you turn the difficulty up to verterain it gets insanely hard and a couple hits kill, though you still heal reeallly fast.
Still for the most part they're fairly small gripes and I highly recommend it to someone who wants a hightly viseral and cinematic war experience, or to anyone who likes fun.
Anyway the game itself is an amazing achievement. Aside stellar graphics and great detail the gameplay is as good as you could have hoped in many respects. But most importantly it's just so fun to play, really hard to put down. The pacing is nice and the weapons are cool and all have unique firepower/capacity/fireing rate ratios that add to the authenticity and variety. There was a tremendous amount of time put into the levels and there's ton of scripted events that look cool and fluid too.
Saying that it's like COD1 with better graphics is fairly accurate but there are improvments all around, from AI to level design. You really haven't ever felt so immersed in a game until you've played it through, especially D-Day which is one of the greatest gaming moments I've had in a long time. The smoke effects are virtually photorealistic, the sky is kick ass, the character models are vibrantly detailed, even the ground looks good.
There are a couple gripes however. It's still very linear for the most part, you can complete objectives in any order you want but as far as traveling goes it's pretty much one route to each point and there are a ton of road blocks, toppled card, and convienently placed stone blocks to bar you from areas. You also couldn't climb over much but at least you could fall really far without getting too hurt. I don't really mind it myself but I know some might. There's a fair bit of repitition in the game, good repitition as it's fun anyway but still, there's a lot of going in bunkers and pressing F to, plant explosives, pick up plans, or communicate with outside forces. Probably the biggest gripe I have is length. Sure there's enough replay value just because it's so damn fun but my friend and I completed the whole game in about 6-7 hours and we're not even that good. Granted it was on easy and was, for the most part just that but you'd expect a longer game, even if it would take longer to develope.
Probably the thing that makes it easy on easy is the fact that it's totally unrealistic heathwise. You heal on your own so there's no health packs or medics but you heal within seconds and you can take massive beatings with artillary and machine gun. However when you turn the difficulty up to verterain it gets insanely hard and a couple hits kill, though you still heal reeallly fast.
Still for the most part they're fairly small gripes and I highly recommend it to someone who wants a hightly viseral and cinematic war experience, or to anyone who likes fun.