If this all pans out price wise we should really have a beast of a console on our hands. We all caught a piece of the Cell processor hype and may have seen the awesome Metal Gear Solid 4 footage but what really interests me is that you'll get a 60 gig hard drive and a system equipped with a physics card. Said to take up to 50% of the load of the cpu, now that's probably just marketing hype but just it's existance alone in the console makes me say Kudos to Sony. Not to mention the newest price estimate I've come across is under $500 (canadian actually) so if that's true you'll be getting a whole lot console for your dough.
It all sounds great..but I dunno if Im gunna be able to afford it ....Maybe Ill go for the revolution.
Out of all the things, I'm really interested in how the Cell, RSX and PhysX will work together, and possible performance. The architecture is simply amazing...
Its a card specifically used for doing physics calculations with particles, like friction, gravity, collision detection, fluid dynamics. Takes the load off the CPU.
Would this mean we might get games with realistically behaving destructible terrain and object soon? <drools>
With this card it would be a deffinatly possibility if game designers are up to the challenge of making it
If it takes load off the CPU they should make something to fill that 'void' otherwise it'll be wasted processing power. I'm sure they'll cotton onto this though (if they haven't already, which they probably have)
I'm sure this has been said before last generation but if the PS3's specs live up to all hype the only real limet for developers will be time and money. Otherwise they should be able to create pretty much anything they want. And just for the record Killzone 2 is my fav so far. If you haven't checked out the games in developement yet hook up with some at www.ps3portal.com
The 7 SPEs I guess would be used for processing surround sound, and gameplay operations. I'm sure they'll be something for it to do.