Big B
HWF Godfather
Yes, I've got it finished and finally published, my Prey is up and ready for reading. Here's a snippet:
A separate, but key feature, is deathwalk. This comes into play once Tommy is introduced to spiritwalking. In traditional games, when your life meter hits zero, your character dies and you reload the last saved game. Deathwalk bypasses this by sending you to a battleground to shoot wraiths to restore your health and spirit power. Without a real threat of death, you're more likely to act like a kamikazee once you acquire spiritwalking. While the built in save system is pretty regular, you're unlikely to reload a save, since death has lost a lot of threat it does in other games.
A separate, but key feature, is deathwalk. This comes into play once Tommy is introduced to spiritwalking. In traditional games, when your life meter hits zero, your character dies and you reload the last saved game. Deathwalk bypasses this by sending you to a battleground to shoot wraiths to restore your health and spirit power. Without a real threat of death, you're more likely to act like a kamikazee once you acquire spiritwalking. While the built in save system is pretty regular, you're unlikely to reload a save, since death has lost a lot of threat it does in other games.